Online gambling casinos earned $29.3 billion in 2010, an increase of 12 percent. Morgan-Stanley projects that online gaming in the United States will be worth $9.3 billion by 2020. Currently, some states allow online gaming, including Nevada, New Jersey, and Delaware.
COLLEGE STUDENTS AND ONLINE GAMBLING
The fastest growing segment of the population involved in online gambling are college students. A University of Connecticut study showed:
- • 23 percent of college students had gambled online
- • 6.3 percent did so weekly
- • In the group that gambled frequently online, 61 percent were pathological gamblers.
- • In comparison, only 5 percent of non-internet gamblers were considered to have a gambling problem.
Another report on online gambling noted that the easy accessibility and frequency of play of online gambling present a significant risk of problem gambling.
OTHER INTERNET GAMBLING STATISTICS
Other statistics about online problem gambling include:
- • A 2013 Australian survey showed 30 percent of online gamblers were at risk of problem gambling. Only 15 percent of offline gamblers risked developing a problem.
- • BBC reports a rise in problem gambling in the 18 to 35 year old demographic in 2010, 2011, and 2012.
- • Another report links smartphone gaming to an increase in problem gambling.